/* ===========================================================================

	Project: MetaBlok - MatchUI

	Description: Graphical simulator for developing AI players for Blokus.

    Copyright (C) 2011 Lucas Sherman, David Gloe, Mary Southern, Tobias Gulden

	Lucas Sherman, email: LucasASherman@gmail.com

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

=========================================================================== */

// Begin definitions
#ifndef BLOKUS_H
#define BLOKUS_H

// Game Engine header
#include "DirectX.h" 

// Game Header files
#include "PieceSet.h"
#include "Types.h" 
#include "Match.h"
#include "MatchUI.h"
#include "OpeningUI.h"
#include "NetworkSetup.h"
#include "MainMenu.h"

// End definition
#endif